The Standard 3D Graphics Camera Model Published August 28, 2012 at 608 × 448 in Standard camera model considered harmful Figure 1: The standard 3D graphics camera model, defined by a focus point position, viewing direction, “up” vector, and screen aspect ratio (ratio of screen width to screen height, not shown in diagram). Like this:Like Loading... Share this:TweetMoreShare on TumblrLike this:Like Loading...