Drain water in software

Home Forums AR Sandbox Forum Drain water in software

Tagged: 

Viewing 8 posts - 1 through 8 (of 8 total)
  • Author
    Posts
  • #2498
    jegracioli
    Participant

    Hey guys,

    I installed the sandbox software (SARnbox) and wanted tips/tutorials on how to drain rainwater without having to close and reopen the program.
    Thank you very much.

    • This topic was modified 1 year, 7 months ago by jegracioli.
    #2511
    Sean Robinson
    Participant

    A Forum Haiku

    My cogent reply
    is blocked by the spam filters.
    Release the mod queue.

    #2512
    mattdc
    Participant

    Also trying to post, but am unable.

    #2513
    Sean Robinson
    Participant

    I’ll try breaking my reply into smaller bits to see which parts are rejected. If you need help getting any of these to work, please don’t hesitate to ask.

    Let’s begin…

    There are two (and a half) official interfaces for removing rainwater: the -evr command line argument and configuring a Vrui tool to “Manage Water”.

    1/5

    #2514
    Sean Robinson
    Participant

    Quoting from the help output: “-evr <evaporation rate> Water evaporation rate in cm/s”. This can set a constant evaporation rate to remove water over time, but is fixed during the run of SARndbox.

    2/5

    #2515
    Sean Robinson
    Participant

    The “Manage Water” tool can be bound to keyboard keys (or USB buttons) to globally add and remove water. Step 15 has an example of binding this tool.

    3/5

    #2516
    Sean Robinson
    Participant

    The “and a half” method is that water flows out of the sandbox at its edges. Shaping the sand so that the box edges are low points in the topography will let the water escape the sandbox.

    4/5

    #2517
    Sean Robinson
    Participant

    I also have an unofficial method using the SARndbox control pipe. My own method is to make the “-evr” function available via the control pipe. With this patch, the evaporation rate can be changed from an external program.

    5/5

Viewing 8 posts - 1 through 8 (of 8 total)
  • You must be logged in to reply to this topic.