Installing and running first Vrui applications

In my detailed how-to guide on installing and configuring Vrui for Oculus Rift and Razer Hydra, I did not talk about installing any actual applications (because I hadn’t released Vrui-3.0-compatible packages yet). Those are out now, so here we go.


If you happen to own a Kinect for Xbox (Kinect for Windows won’t work), you might want to install the Kinect 3D Video package early on. It can capture 3D (holographic, not stereoscopic) video from one or more Kinects, and either play it back as freely-manipulable virtual holograms, or it can, after calibration, produce in-system overlays of the real world (or both). If you already have Vrui up and running, installation is trivial.

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Low-cost VR for materials science

In my ongoing series on VR’s stubborn refusal to just get on with it and croak already, here’s an update from the materials science front. Lilian D├ívila, former UC Davis grad student and now professor at UC Merced, was recently featured in a three-part series about cutting-edge digital research at UC Merced, produced by the PR arm of the University of California. Here’s the 10-minute short focusing on her use of low-cost holographic displays for interactive design and analysis of nanostructures:

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